
external links that are not directly related to the module.Your contribution will be reviewed before it is officially published. If you're satisfied with the result, click on the Save page button.Click on the Show preview button below the edit summary to preview your change.Type an explanation of your change in the Edit summary text box below.Make your change in the large text box.Click on the Edit tab at the top of the page.To edit any wiki page (including this one): join the team responsible for this WikiBook.upload new images (screen shots or sample renders).add new modules (tutorials or reference material).edit existing modules (to correct errors, improve the writing, or make additions).You are strongly encouraged (read as begged) to contribute to this book! There are many things you can do to help:
BLENDER 3D SERIES
Miscellaneous Tutorials - Tutorials that aren't part of the core series.General Advice - Tips to help you get the most out of Blender.Advanced techniques for modeling, animation and game creation (Note: the Blender Game Engine is not available as of 2.8x onwards)Įach unit is subdivided into sections, which are made up of modules.Introductions to lighting, animation, and game creation.Alternative modeling and rendering techniques.Basic Modeling and Shading - Basic techniques for building and rendering 3D models.


This book has a collection for ordering a Version-specific content should be tagged with a note that looks like this: While you might find some individual tutorials still useful, this book should no longer be used as a general guide for learning Blender. Version compatibility: Blender is under continuous development, and most of the following tutorials do not apply to the current version of Blender. You can download Blender from the Blender Foundation's website more detailed instructions are in the first module. In order to do this, you'll need access to a computer with Blender installed. While you can learn simply by reading the book, you'll get more out of the tutorials if you follow along.

BLENDER 3D HOW TO
Its purpose is to teach people how to create three-dimensional computer graphics using Blender, a free software application.
BLENDER 3D PRO
BLENDER 3D CODE
To confirm specific compatibility, the list of supported platforms indicates those regularly tested by the development team.Īs a community-driven project under the GNU General Public License (GPL), the public is empowered to make small and large changes to the code base, which leads to new features, responsive bug fixes, and better usability.

Its interface uses OpenGL to provide a consistent experience. Examples from many Blender-based projects are available in the showcase.īlender is cross-platform and runs equally well on Linux, Windows and Macintosh computers. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools often these are included in Blender’s future releases. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing and motion tracking, and video editing. Blender is a free and open source 3D creation suite.
